Game Issue Reporter

Game Issue Reporter is a tool designed for video game testers, helping them capture issues quickly and reliably during their play sessions.

How it works

While playing, the tester presses a predefined shortcut whenever they run into a problem, whether it's a visual glitch, a gameplay anomaly, a collision issue or anything else that looks off.

At that moment, a plugin integrated into the game takes a screenshot and gathers useful context data, such as the player's position, the camera's position and orientation, the current level, and more. All of this is then sent to a desktop application running on the tester's machine.

This application collects every issue reported during the session. Once the tester is done playing (or at any point they choose), they can review each report, add details such as a description, reproduction steps or a priority, and the application will then automatically create a Jira ticket containing all of that information.

Goals

The main goal is to make reporting issues faster and easier for testers, in three ways:

That last point is what sets the tool apart. Many bug-reporting tools already exist, but they are usually built directly into the game: testers have to fill in the details the moment they spot the bug, which breaks their focus and flow. This becomes even more cumbersome when testing on consoles, where typing text with a controller is slow and impractical.

With Game Issue Reporter, testers get a single, unified workspace. Whether they are playing on their local machine or on a remote devkit, the same application is used to review and report every issue, with a comfortable keyboard and mouse.

Project status

Development on this project is currently on hold: I'm focusing most of my efforts on P4 Submit Assistant.